

education
During this project, I worked in the UX department for a month to develop a wireframe proposal aimed at optimizing the test-taking experience between students and teachers. The solution was designed to enhance usability from both perspectives, the teacher administering the tests and the student taking them.


Research
An in-depth investigation was conducted to identify the different types of tests, as well as to explore opportunities for reimagining new formats. Additionally, the research examined how different types of assessments impact accessibility for neurodivergent students, with the goal of promoting more inclusive testing experiences.
Discovery phase
This process involved analyzing traditional assessment models, such as multiple-choice and short-answer formats, alongside emerging alternatives like adaptive tests, interactive simulations, and project-based evaluations. Special attention was given to understanding how cognitive load, interface design, and timing constraints can affect students with diverse learning profiles.

Ideas
We began the ideation process by developing a detailed journey map for both the student and the teacher, outlining every step they would take throughout the testing experience. This helped us identify pain points, opportunities, and critical interactions on both ends.
Dynamics
Once we had a clear understanding of the user journey, we transitioned to sketching low-fidelity wireframes on a shared board. This analog-first approach allowed us to work more freely and creatively, encouraging open exploration of ideas without the constraints of digital tools. By visualizing concepts in a loose, flexible way, we were able to iterate quickly, refine our ideas collaboratively, and gain a clearer vision of the ideal user experience before moving into higher-fidelity prototypes.

Wireframing
After validating the user journey through low-fidelity wireframes, we proceeded to develop clear and structured digital wireframes. These high-level wireframes were created with precision to ensure they could be easily understood and implemented by both the Design Systems and UI teams.
Collaboration
Particular attention was given to consistency, hierarchy, and interaction flows, allowing for a smooth transition from UX concept to UI execution. This step was crucial in bridging the gap between ideation and development, ensuring the final product would remain aligned with the original user-centered vision.

access meets
experience